Computer Science and Software Engineering Department faculty research is highly interdisciplinary. Faculty researchers are actively involved in collaborations with industry partners and internal and external academic colleagues on solving real-world problems.

Modified from csc.calpoly.edu

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Submissions from 2009

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Energetic Path Finding Across Massive Terrain Data, Andrew Tsui and Zoë J. Wood

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Evaluating Test-Driven Development in an Industry-Sponsored Capstone Project, John Huan Vu, Niklas Frojd, Clay Shenkel-Therolf, and David S. Janzen

Submissions from 2008

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User Driven Two-Dimensional Computer-Generated Ornamentation, Dustin Anderson and Zoë J. Wood

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Direct Extraction of Normal Mapped Meshes from Volume Data, Mark Barry and Zoë J. Wood

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Toward Systematic Approaches to Design and Implement Vehicles Semi-Active Control Systems, Hamidreza Bolandhemmat, Christopher M. Clark, and Farid Golnaraghi

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Altruistic Relationships for Optimizing Task Fulfillment in Robot Communities, Christopher M. Clark, Ryan Morton, and George A. Bekey

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Archaeology via Underwater Robots: Mapping and Localization within Maltese Cistern Systems, Christopher M. Clark, Christopher S. Olstad, Keith Buhagiar, and Timmy Gambin

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Implementing Continuation Marks in Javascript, John Clements, Ayswarya Sundaram, and David Herman

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Distributed Platoon Assignment and Lane Selection for Traffic Flow Optimization, Thanh-Son Dao, Christopher M. Clark, and Jan Paul Huissoon

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Realtime Experiments in Markov-Based Lane Position Estimation Using Wireless Ad-Hoc Network, Thanh-Son Dao, Luke Ng, Christopher M. Clark, and Jan Paul Huissoon

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A Survey of Evidence for Test-Driven Development in Academia, Chetan Desai, David S. Janzen, and Kyle Savage

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JOXM: Java Object —XML Mapping, Adam Dukovich, Jimmy Hua, Jong Seo Lee, Michael Huffman, and Alex Dekhtyar

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Locating the source of topological error in reconstructed 3D models, Eric Firestone, Craig Povey, and Zoë J. Wood

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Improving Engineering Education Through Creativity, Collboration, and Context in a First Year Course, Michael Haungs, John Clements, and David S. Janzen

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Seeds of Evidence: Integrating Evidence-Based Software Engineering, David S. Janzen and Jungwoo Ryoo

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Does Test-Driven Development Really Improve Software Design Quality?, David S. Janzen and Hossein Saiedian

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Test-Driven Learning in Early Programming Courses, David S. Janzen and Hossein Saiedian

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Localization in Urban Environments by Matching Ground Level Video Images with an Aerial Image, Keith Yu Kit Leung, Christopher M. Clark, and Jan P. Huissoon

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Reinforcement Learning of Adaptive Longitudinal Vehicle Control for Dynamic Collaborative Driving, Luke Ng, Christopher M. Clark, and Jan P. Huissoon

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A Complete and Scalable Strategy for Coordinating Multiple Robots Within Roadmaps, Mike Peasgood, Christopher M. Clark, and John McPhee

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On Ordering and Indexing Metadata for the Semantic Web, Jeffrey Pound, Lubomir Stanchev, David Toman, and Grant E. Weddell

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Teaching Object-Oriented Software Engineering Through Problem-Based Learning in the Context of Game Design, Jungwoo Ryoo, Frederico Fonesca, and David S. Janzen

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Improving Knowledge Retention in a Technical Subject by Diversifying the Learning Experience, Lubomir Stanchev

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Towards Using Neural Networks to Perform Object-Oriented Function Approximation, Dennis J. Taylor, Brett Bojduj, and Franz J. Kurfess

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Work in Progress: How Do We Teach and Measure Systems Thinking?, Linda Vanasupa, Erika Rogers, and Katherine Chen