Computer Science and Software Engineering Department faculty research is highly interdisciplinary. Faculty researchers are actively involved in collaborations with industry partners and internal and external academic colleagues on solving real-world problems.
Modified from csc.calpoly.edu
Submissions from 2009
Energetic Path Finding Across Massive Terrain Data, Andrew Tsui and Zoë J. Wood
Evaluating Test-Driven Development in an Industry-Sponsored Capstone Project, John Huan Vu, Niklas Frojd, Clay Shenkel-Therolf, and David S. Janzen
Submissions from 2008
User Driven Two-Dimensional Computer-Generated Ornamentation, Dustin Anderson and Zoë J. Wood
Direct Extraction of Normal Mapped Meshes from Volume Data, Mark Barry and Zoë J. Wood
Toward Systematic Approaches to Design and Implement Vehicles Semi-Active Control Systems, Hamidreza Bolandhemmat, Christopher M. Clark, and Farid Golnaraghi
Altruistic Relationships for Optimizing Task Fulfillment in Robot Communities, Christopher M. Clark, Ryan Morton, and George A. Bekey
Archaeology via Underwater Robots: Mapping and Localization within Maltese Cistern Systems, Christopher M. Clark, Christopher S. Olstad, Keith Buhagiar, and Timmy Gambin
Implementing Continuation Marks in Javascript, John Clements, Ayswarya Sundaram, and David Herman
Distributed Platoon Assignment and Lane Selection for Traffic Flow Optimization, Thanh-Son Dao, Christopher M. Clark, and Jan Paul Huissoon
Realtime Experiments in Markov-Based Lane Position Estimation Using Wireless Ad-Hoc Network, Thanh-Son Dao, Luke Ng, Christopher M. Clark, and Jan Paul Huissoon
A Survey of Evidence for Test-Driven Development in Academia, Chetan Desai, David S. Janzen, and Kyle Savage
JOXM: Java Object —XML Mapping, Adam Dukovich, Jimmy Hua, Jong Seo Lee, Michael Huffman, and Alex Dekhtyar
Locating the source of topological error in reconstructed 3D models, Eric Firestone, Craig Povey, and Zoë J. Wood
Improving Engineering Education Through Creativity, Collboration, and Context in a First Year Course, Michael Haungs, John Clements, and David S. Janzen
Seeds of Evidence: Integrating Evidence-Based Software Engineering, David S. Janzen and Jungwoo Ryoo
Does Test-Driven Development Really Improve Software Design Quality?, David S. Janzen and Hossein Saiedian
Test-Driven Learning in Early Programming Courses, David S. Janzen and Hossein Saiedian
Localization in Urban Environments by Matching Ground Level Video Images with an Aerial Image, Keith Yu Kit Leung, Christopher M. Clark, and Jan P. Huissoon
Reinforcement Learning of Adaptive Longitudinal Vehicle Control for Dynamic Collaborative Driving, Luke Ng, Christopher M. Clark, and Jan P. Huissoon
A Complete and Scalable Strategy for Coordinating Multiple Robots Within Roadmaps, Mike Peasgood, Christopher M. Clark, and John McPhee
On Ordering and Indexing Metadata for the Semantic Web, Jeffrey Pound, Lubomir Stanchev, David Toman, and Grant E. Weddell
Teaching Object-Oriented Software Engineering Through Problem-Based Learning in the Context of Game Design, Jungwoo Ryoo, Frederico Fonesca, and David S. Janzen
Improving Knowledge Retention in a Technical Subject by Diversifying the Learning Experience, Lubomir Stanchev
Towards Using Neural Networks to Perform Object-Oriented Function Approximation, Dennis J. Taylor, Brett Bojduj, and Franz J. Kurfess
Work in Progress: How Do We Teach and Measure Systems Thinking?, Linda Vanasupa, Erika Rogers, and Katherine Chen