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Senior Projects from 2015

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The Struggle of the Rubiniumite Wars, Timothy Mendez, Evan Peterson, Darren Huang, and Kyle Lozier

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Semi-Automated Test Generation With SPEST, Adam Mozek

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Pier2Pier: Final Report, Kevin Nelson, Anthony Miller, Paul Maalouf, and Chahan Shah

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Customer Tracking Through an Aff ordable Consumer Device Array, Daniel Nishi

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Drill Design Suite, Neil Nordhof

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CRASH: A real-time 3D game engine designed to make game development easy, Christopher Patton

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Oversubscribing inotify on Embedded Platforms, Donald Percivalle and Scott Vanderlind

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Pthreads Profiler, Ryan Van Quinlan

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Co-rotational Finite Element Solid Simulation with Collisions, Patrick Riordan

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Dynamic Voxel Based Terrain Generation, Thomas Sanford

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Configuration-driven table library, Torrin Smith

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Cormant CS-EDIS, Steven Jarred Stelfox

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Multiplayer Browser-Based Game Utilizing JavaScript and WebGL Frameworks, CY Tan, Benjamin Naftali, Matthew Tong, and Vincent Chan

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Real Time Analytics On Digital Distraction, Kristian Welch

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Naturey Snake, Oliver Wei Hao Xia

Senior Projects from 2013

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Poly_Sense: Modular Wireless Sensor Network, Ian Andal, James Shirley, and Haleigh Vierra