College - Author 1
College of Engineering
Department - Author 1
Computer Science Department
Degree Name - Author 1
BS in Computer Science
Date
6-2026
Primary Advisor
April Grow, College of Engineering, Computer Science and Software Engineering Department
Abstract/Summary
BreadQuest is a top-down roguelike dungeon crawler with a whimsical dessert theme that aims to make the genre more accessible while preserving strategic depth and replayability. Players explore procedurally generated dungeons, fight pastry-themed enemies, and collect bakery-inspired items that support a flavor-elemental combat system, with each run offering unique layouts, encounters, and rewards. Built in Unity with a modular, data-driven architecture, the game uses procedural generation techniques like Binary Space Partitioning, Voronoi diagrams, and Perlin noise to create varied and replayable levels. The project emphasizes approachable gameplay, cultural dessert inspiration, and replayability, with success evaluated through playtesting and player feedback.
Notes
Build: https://hahnspena102.itch.io/breadquest3
Github: https://github.com/hahnspena102/BreadQuest3
URL: https://digitalcommons.calpoly.edu/cscsp/187
Included in
Graphics and Human Computer Interfaces Commons, Other Computer Sciences Commons, Software Engineering Commons, Theory and Algorithms Commons