College - Author 1

College of Engineering

Department - Author 1

Computer Science Department

Degree Name - Author 1

BS in Computer Science

Date

6-2026

Primary Advisor

April Grow, College of Engineering, Computer Science and Software Engineering Department

Abstract/Summary

BreadQuest is a top-down roguelike dungeon crawler with a whimsical dessert theme that aims to make the genre more accessible while preserving strategic depth and replayability. Players explore procedurally generated dungeons, fight pastry-themed enemies, and collect bakery-inspired items that support a flavor-elemental combat system, with each run offering unique layouts, encounters, and rewards. Built in Unity with a modular, data-driven architecture, the game uses procedural generation techniques like Binary Space Partitioning, Voronoi diagrams, and Perlin noise to create varied and replayable levels. The project emphasizes approachable gameplay, cultural dessert inspiration, and replayability, with success evaluated through playtesting and player feedback.

Notes

Build: https://hahnspena102.itch.io/breadquest3

Github: https://github.com/hahnspena102/BreadQuest3

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