The Computer Engineering Department provides a sound theoretical background along with current, practical engineering knowledge. Along with their major and technical elective courses, students must take a broad range of liberal arts, science, and mathematics courses and many classes include team-based project assignments.
Modified from cpe.calpoly.edu
Senior Projects from 2014
MBARI swFOCE Shallow Water Free Ocean Carbon Enrichment Experiment: Oceanographic Instrument Simulator, Amy Chen, Byungjin Bae, and Matthew Mitchell
Encryption on Microcontrollers, Chao Chen
CNC Torch, Steven Chiu
Spirit: A Home Automation System, Andrew Choi
Regionalization of an Asset Storage and Distribution Service, Cameron Dunn and Nathaniel Morrison
Robotic Book Scanner, Tobias Samuel Elder and Cynthia Marie Wong
Multi-Team Strategic Game Development, Alvin Bokun Feng
Protection System For the Energy Harvesting from Exercise Machines (EHFEM) Project, Eric Funsten and Cameron Kiddoo
HIL Simulation for Smartphone-guided Autonomous Systems, Matthew Gerdt
Badge Web Application, Ryan Green
ECS Game Engine Design, Daniel Masamune Hall
Team OmniMouse, Derek J. Halman, Josh B. Porter, Steven A. Silver, and Ian S. Stemper
“State Machines”: A High-Throughput Distributed Game Framework, Brandon Howell Ivy
Ultraviolet LED Biofouling Mitigation, Andrew Lam
Beehive Monitor, Tyler William Lewis
Wireless Network Intrusion Detection System, Calvin Jia Liang
Wii-B-Fit Adaptive Wii Remote, Chris Lombardo
Autonomous Competitor, Josh B. Porter
Pre-R: Making Health Care Healthier, Grant Ramil, Mark Corpuz, Eliot Mestre, Akshay Rangnekar, and Alex Lin
Chromium OS on Freescale i.MX6q, Pushpal Sidhu
Data Transfer Using Light, Ryan Thomas Suarez
Design of CPU Simulation Software for ARMv7 Instruction Set Architecture, Dillon Tellier
Dynamically Adaptive Procedural Generation of Dungeons, Cameron R. Thibodeaux
Talk Vox, Javier Thiele-Ruiz
Unlock PC with NFC Enabled Android Device, Edgar Villarreal