College - Author 1

College of Liberal Arts

Department - Author 1

Liberal Arts and Engineering Studies Program

Advisor

April Grow, College of Engineering, Computer Science and Software Engineering Department

Date

10-2025

Abstract/Summary

“Romance” is a common genre of books, especially among women, but in games it has a complex reputation: often relegated to visual novels or side mechanics in life simulations or role-playing games. These games rely on heavily scripted interactions, pre-written scenes, or represent relationships as a simple binary in code. This project aims to use cutting-edge embodied agent research and drama management research to build more inclusive, robust, satisfying, and interactive romance game mechanics. The project will likely be in 2D and use the Godot game engine, though the students involved will have the freedom to influence the design decisions of the underlying game and systems. This project advances the area of game studies research and aims to entice more people, especially women, to become interested in STEM technologies.

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URL: https://digitalcommons.calpoly.edu/ceng_surp/155

 

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