Date

6-2017

Degree Name

BA in Liberal Arts and Engineering Studies

Department

Liberal Arts and Engineering Studies Program

Advisor(s)

Aaron Keen

Abstract

The goal of this senior project was to combine our diverse skills to make a 3D game. The plot involves a young girl who has been given the powers to enter dreams and defeat nightmares. The 3D assets that we built and animated were made in Autodesk Maya. We used Unreal Engine 4 to piece together our assets and create the logic for the game. This document explains the technologies that we used, design choices we made, feedback from our player-testing, and work that we want to complete for the project in the future. Our final game demo features two levels, a combat systems that allows played to level up skills, and puzzles that allow the player to proceed to the final battle.

Included in

Game Design Commons

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