Abstract

The purpose of this paper is to introduce a project whose goal is to design and develop a productivity tool which helps academic instructors in their course preparation. This tool will be composed of a number of “instructional design agents”, which combine techniques in human-computer interaction, artificial intelligence and educational theory. The first of these agents is based on Bloom’s Taxonomy, and a brief overview of this work in progress is presented.

Disciplines

Computer Sciences

Share

COinS
 

URL: http://digitalcommons.calpoly.edu/csse_fac/160