Date

6-2015

Degree Name

BS in Computer Engineering

Department

Computer Engineering Department

Advisor(s)

Zoe Wood

Abstract

‘FO Fighter is a 2D real-time game for Android and iOS mobile devices. The game utilizes the motion sensors and touch screens built within these devices to give the player a great amount of control over their character’s position and firing direction. This control allows for a reactive environment set in outer space, where gravity is determined by the device’s orientation, while the player must dodge, fight and destroy multiple enemy fighters on each planet in the solar system. ‘FO Fighter has been tested throughout its development cycle on numerous devices on both the Android and iOS platforms, with testers including pre-adolescents and young adults with various levels of gaming experience. The result is a functioning prototype that engages the user with a tutorial and three fully-formed levels.