College - Author 1

College of Architecture and Environmental Design

Department - Author 1

Construction Management Department

Degree Name - Author 1

BS in Construction Management

Date

6-2025

Primary Advisor/Subject Matter Expert (SME)

Andrew Kline, College of Architecture and Environmental Design, Construction Management Department

Abstract/Summary

Construction students often understand what’s being built, but not how it gets built. The process, which is timing, sequencing, adapting to real-world issues is harder to teach with traditional tools like plan sets and Gantt charts. To close that gap, this study explores how Augmented Reality (AR), using Microsoft HoloLens, can bring jobsite logic into the classroom. We developed three AR simulations, each with increasing complexity, to give students hands-on experience with real-world scheduling and coordination problems. The scenarios ranged from basic utility sequencing to adjusting for delays and correcting out-of-sequence installations. Students started with written planning, then moved into the AR environment where they interacted with tasks using voice and gesture, reacting to the environment as it evolved. AR helped students make deeper connections between drawings and the actual flow of work. They weren’t just following steps, they were making decisions, fixing errors, and thinking critically. Each simulation forced them to problem-solve like they would on a real site. The combination of immersive tech and structured learning objectives proved effective in developing both confidence and practical scheduling skills. This approach shows strong promise for the future of construction education.

Poster Board.pdf (25626 kB)
Poster Board

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